2020. 1. 24. 18:39ㆍ카테고리 없음
The New Essential Chronology, released in October 2005, combined the little planet icons of Fact Files with the more clearly readable contour lines, and was one of the first to include the planets of Star Wars: Revenge of the Sith. Comics publisher Dark Horse used a similar map to the Revised Core Rulebook for an online map in 2006, which was the first to feature a grid that allowed easier localization of planets from an index.The Essential ChartsThe next major breakthrough with galactic maps came with the release of The Essential Atlas in August of 2009.
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As the name of the book implies, the focus of the work by Daniel Wallace and Jason Fry was on providing an atlas of the Star Wars galaxy. As such, it obviously had to include maps. Lots of them.
The Atlas did away with the isometric projections of the galaxy in favor of a top-down chart, whilst keeping the shape of the galactic regions and planet placement mostly intact (09). A tremendous amount of research went into the development of the maps. Although the maps themselves provide placement for more worlds than ever before, an index at the back of the book provides placement for every world known in the Expanded Universe at that time. This appendix lists known planets and systems with their region and coordinates. The Atlas uses a coordinate system based on a grid that has a justifiable in-universe meaning. The grid is based on the Coruscant coordinate system, and each grid square in the map corresponds to a an area of fifteen by fifteen parsecs (3.26 light-years per parsec).Furthermore, the maps include an orientation (a galactic compass), which places the uncharted Unknown Regions in the galactic west. Several variations on the galactic map were included in the book, such as maps detailing the eras of exploration (10), galactic population (11) and various military campaigns (12).
The highly detailed maps of the galaxy were made by Hungarian artist Modi, who had previously gained fame with his fan-made star charts and was invited to work on Atlas. Wallace and Fry also made good use of the discussions on the boards of TheForce.Net, which had an active cartography topic since 2005, and even put most users in the acknowledgements of Atlas.The Atlas was made into a living document, with articles published on the official website to expand on the work.
Maps detailing the placement of the sectors in the Outer Rim (13), Mid Rim and Expansion Region have been added along with updates of the index to include new planets from books and comics, as well as changes in planet placement. The sector maps were left without any gaps, often adding planets and sectors that were new to fill out the map. The planet Couronne, for example, was one such an unused world until it was made into the Imzig homeworld in the Rogues Gallery feature of Star Wars Insider #148. Other additions to the Atlas were The History of Xim and the Tion Cluster published in December 2009 as part of the Hyperspace-exlusive Xim Week, and The Knight Errant Gazetteer of November 2010, which detailed the Grumani sector.The Essential Guide to Warfare of April 2013 continued in the tradition of the Essentail Atlas, by using maps in the same style to accompany various topics such as the Alsakan Conflicts or the location of major shipyards.
Fantasy Flight Games would also adopt the new star chart system, including the coordinate grid, into their role-playing game that started with Edge of the Empire. The only notable difference in the 2013 Edge of the Empire Core Rulebook is that they rotated the map 90 degrees counterclockwise, placing the galactic west at the bottom.All Fun and GamesWhile sourcebooks have been the main source for galaxy maps for most people, some video games include maps as well, some even pre-dating the above-mentioned charts. The missions in TIE Fighter, released in June 1994, are preceded by a galactic map that displays the location of the mission (14). The image is very close to the one that was later used in the Jedi Library in Episode II, even including the satellite galaxies. Rebellion, released in February 1998, also includes a galactic map, which displays a multitude of systems in a dozen different sectors (15). However, most of the placements are incorrect.
The map that came with Star Wars: Galaxies in June 2003 was highly inaccurate as well, and was more of a network of planets overlaid on an image of a galaxy (16). The same holds for the map in Knights of the Old Republic, released Juli 2003. Jedi Knight: Jedi Academy of October 2003 included planet placement maps similar to TIE Fighter, although some placement were incorrect, such as the planet Chandrila.Things went south (or actually planets went west) in Empire at War, released February 2006.
It sacrificed accuracy for game mechanics, evenly spreading the planets over the galactic disc (17), most of them in an equidistant network, also occupying the usually empty galactic. With the release of The Old Republic in December 2011, there were already so many published maps that it would not be justifiable anymore to include such an inaccurate map (18). As such, the different maps tied into the game are mostly correct, and even add some details about the size of different territories.
Let’s hope future game makers pay as much attention to detail when it goes to making maps.Selected Reading. by Daniel Wallace. by Jason Fry. (unofficial pre-Atlas) by ModiThanks to Stefan Pfister for some useful insights when writing this article.Kevin Beentjes (Wild Whiphid) is a molecular biologist working at the Dutch natural history museum.
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